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Wednesday, July 26, 2006

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Yeah... I don't think PC gaming is dead by a long shot. I think, as you said, Target just isn't the best sampling place.

Having said that, there is also pressure in the gaming industry similar to that in the movie industry, I think, where the investments in production have gotten so high that companies tend to hedge their bets by putting the money behind proven franchises. Sequels to hit games, like hit movies, are inevitable because they are a safer investment than brand-new development.

And, much like movie sequels, in many cases video game sequels don't live up to the original. As technology advances, newer video games generally just look a lot cooler than the originals, but game play is rarely improved with new iterations.

There are exceptions, of course. The Sims 2 is a far superior game to The Sims (which was already one of the best games of all time). Hence, The Sims franchise is the best-selling PC game of all time. The Civilization series tended to generally play better over time.

Any other ideas for PC game sequels that showed steady improvement over the life of the franchise?

There used to be a game (ca. 1992) called Darklands, where you controlled a character through Medieval Germany and earned weapons, fought with thugs in cities, or wolves in the woods, or the woods themselves sometimes as there were tree people who would attack you. It was great fun building your armament (two-handed sword, flail, longbow, even a musket). There hasn't been a full 3d version of that, I guess until WOW, which is an MMO game, so my question is, is there a single-player version of something like that? Most of the FPS games are Vietnam, WWII, or modern-day equivalents, and games like Myst were more fantasy based. Thoughts?

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